See: Description
Interface | Description |
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Distance<D extends Distance<D>> |
The interface Distance defines the requirements of any instance class.
|
Class | Description |
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AbstractDistance<D extends AbstractDistance<D>> |
An abstract distance implements equals conveniently for any extending class.
|
BitDistance |
Provides a Distance for a bit-valued distance.
|
CorrelationDistance<D extends CorrelationDistance<D>> |
The correlation distance is a special Distance that indicates the
dissimilarity between correlation connected objects.
|
DoubleDistance |
Provides a Distance for a double-valued distance.
|
FloatDistance |
Provides a Distance for a float-valued distance.
|
IntegerDistance |
Provides an integer distance value.
|
NumberDistance<D extends NumberDistance<D,N>,N extends Number> |
Provides a Distance for a number-valued distance.
|
PCACorrelationDistance |
The correlation distance is a special Distance that indicates the
dissimilarity between correlation connected objects.
|
PreferenceVectorBasedCorrelationDistance |
A PreferenceVectorBasedCorrelationDistance holds additionally to the
CorrelationDistance the common preference vector of the two objects defining
the distance.
|
SubspaceDistance |
The subspace distance is a special distance that indicates the dissimilarity
between subspaces of equal dimensionality.
|
Distance values, i.e. object storing an actual distance value along with comparison functions and value parsers.
Distances follow a factory pattern. Usually, a class will have a static instance
called FACTORY
that can be used to obtain e.g. infinity or zero distances
as well as parse a string value into a new distance value.