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See:
Description
Interface Summary | |
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Distance<D extends Distance<D>> | The interface Distance defines the requirements of any instance class. |
Class Summary | |
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AbstractDistance<D extends AbstractDistance<D>> | An abstract distance implements equals conveniently for any extending class. |
BitDistance | Provides a Distance for a bit-valued distance. |
CorrelationDistance<D extends CorrelationDistance<D>> | The correlation distance is a special Distance that indicates the dissimilarity between correlation connected objects. |
DoubleDistance | Provides a Distance for a double-valued distance. |
FloatDistance | Provides a Distance for a float-valued distance. |
IntegerDistance | Provides an integer distance value. |
NumberDistance<D extends NumberDistance<D,N>,N extends Number> | Provides a Distance for a number-valued distance. |
PCACorrelationDistance | The correlation distance is a special Distance that indicates the dissimilarity between correlation connected objects. |
PreferenceVectorBasedCorrelationDistance | A PreferenceVectorBasedCorrelationDistance holds additionally to the CorrelationDistance the common preference vector of the two objects defining the distance. |
SubspaceDistance | The subspace distance is a special distance that indicates the dissimilarity between subspaces of equal dimensionality. |
Distance values, i.e. object storing an actual distance value along with comparison functions and value parsers.
Distances follow a factory pattern. Usually, a class will have a static instance
called FACTORY
that can be used to obtain e.g. infinity or zero distances
as well as parse a string value into a new distance value.
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